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  <title>Works</title>
  <link>http://v2.nl</link>

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            <syn:updateBase>2009-05-11T13:09:41Z</syn:updateBase>
        

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  <items>
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        <rdf:li rdf:resource="http://v2.nl/archive/works/re"/>
      
      
        <rdf:li rdf:resource="http://v2.nl/archive/works/drapery-fm"/>
      
      
        <rdf:li rdf:resource="http://v2.nl/archive/works/bumperband-on-line"/>
      
      
        <rdf:li rdf:resource="http://v2.nl/archive/works/sensible-1.0"/>
      
      
        <rdf:li rdf:resource="http://v2.nl/archive/works/v222"/>
      
      
        <rdf:li rdf:resource="http://v2.nl/archive/works/the-others"/>
      
      
        <rdf:li rdf:resource="http://v2.nl/archive/works/betaknit"/>
      
      
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        <rdf:li rdf:resource="http://v2.nl/archive/works/v215"/>
      
      
        <rdf:li rdf:resource="http://v2.nl/archive/works/v224"/>
      
      
        <rdf:li rdf:resource="http://v2.nl/archive/works/neither-ready-nor-present-to-hand"/>
      
      
        <rdf:li rdf:resource="http://v2.nl/archive/works/c8h8-n"/>
      
      
        <rdf:li rdf:resource="http://v2.nl/archive/works/nephology-1"/>
      
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  <item rdf:about="http://v2.nl/archive/works/re">
    <title>RE:</title>
    <link>http://v2.nl/archive/works/re</link>
    <description>Audiovisual installation (2010) by Bram Snijders (Sitd) and Carolien Teunisse (NL). [Work distributed by V2_Agency]</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p><em>RE: </em>(NL, 2010)&nbsp;is a 360 projection-mapping installation that uses mirrors to enable a projector to project on every side of its own surface. Most art installations use the projector as a mere tool, often hiding it from view. By contrast, <em>RE:</em> makes it the central object of attention as both the sender and receiver of projected light.</p>
<p>&nbsp;</p>
<p class="discreet"><span class="Apple-style-span">Installation with projector, mirrors, computer, and tripod.&nbsp; <br />Contact us for more information on pricing and for the technical requirements of the work.&nbsp; <br />Detailed information is available on installation, space requirements and shipping.</span></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<iframe src="http://player.vimeo.com/video/44188017?title=0&amp;byline=0&amp;portrait=0" frameborder="0" height="338" width="600"></iframe>
<p><a href="http://vimeo.com/44188017">RE: by Carolien Teunisse and Bram Snijders (Sitd) (2010)</a> from <a href="http://vimeo.com/v2unstable">V2_</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>&nbsp;</p>
<h3>Exhibitions:</h3>
<p><a class="external-link" href="http://www.yebizo.com/#pg_ex6">Yebisu International Festival for Art and Alternative Visions Tokyo</a> (JP), 10.-26.02.2012<br /><a class="external-link" href="http://strp.nl/nl/programma/2011/bram-snijders-%26-carolien-teunisse/">STRP Festival</a>, Eindhoven (NL), 17.-27.11.2011<br /><a class="external-link" href="http://wro2011.wrocenter.pl/site/en">WRO Biennale</a>, Wroclaw (PL), 10.05.2011-19.06.2011: Winner of the Audience Prize</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Sofia Bustorff</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>AR</dc:subject>
    
    
      <dc:subject>agency_work</dc:subject>
    
    
      <dc:subject>installation</dc:subject>
    
    
      <dc:subject>light</dc:subject>
    
    
      <dc:subject>space</dc:subject>
    
    
      <dc:subject>video</dc:subject>
    
    <dc:date>2010-11-03T14:30:00Z</dc:date>
    <dc:type>Work</dc:type>
  </item>


  <item rdf:about="http://v2.nl/archive/works/drapery-fm">
    <title>Drapery FM</title>
    <link>http://v2.nl/archive/works/drapery-fm</link>
    <description>Drapery FM (2012) is an audio-tactile installation by Ebru Kurbak and Irene Posch.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p><em>Drapery FM</em> consists of a knitted piece of fabric that can electronically communicate the story of how it has been made to and through the surrounding radio receivers. The piece of fabric is essentially a micro FM transmitter that is, for the most part, made from copper wire and wool. Tuned into the right radio frequency, radios within the transmission range of this fabric receive and play out the sound recordings made during its production. <br /><br />The installation proposes an atmospheric space made of airwaves. In tuning in with their personal radio receivers, moving in space or touching the fabric, participants can explore the spatial boundaries and haptic qualities of the installation. In the presence of a knitted electronic object viewers are invited to fantasize an alternative reality and speculate. What if, instead of purchasing hardware electronics we could directly knit them from scratch in our homes? In an imaginary world of home knitted electronics, how would we relate to our devices? Would we mend them with crossing threads for repair? Would we protect them with lavender sachets instead of silica gel? How would this alternation shift the way we value and prize materials, natural resources, geographical locations, personality traits, physical skills, and qualifications.<br /><br />Technically, the underlying circuit is an adaption from Tetsuo Kogawa’s schematic of the “Simplest Radio FM Transmitter”. However, distinctively, electronic parts used as capacitors, resistors and the coil are made by knitting ordinary yarns together with electronically conductive yarns in deliberate configurations and patterns. Visually, the textile contains references to the ancient radio grill clothes that covered antique radios in the early 20th century.<br /><br />Materials: Wool, Cotton, Copper, Silver, Stainless Steel, Silk, BC337 Transistor, 12V Power Supply, Audio Source, Radios.<br /><br /><em>Drapery FM</em> has been realized during the Artist-in-Residency at V2_. It is conceptually and technologically based on the artistic research project “Punch Couture”.<br /><br />Presentations:<br />Test_Lab: eTextile Sweatshop, V2_ , 29 November 2012<br />Wearable Senses Theme Lab, University of Technology Eindhoven, 4 December 2012<br /><br /><a class="external-link" href="http://ebrukurbak.net/draperyfm/">ebrukurbak.net/draperyfm/</a></p>
<p>&nbsp;</p>
<p>
<iframe src="http://player.vimeo.com/video/61110429" frameborder="0" height="281" width="500"></iframe></p>
<p><a href="http://vimeo.com/61110429">Drapery FM</a> from <a href="http://vimeo.com/user2884634">Jona Hoier</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Arie Altena</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2012</dc:subject>
    
    
      <dc:subject>clothing</dc:subject>
    
    
      <dc:subject>knitting</dc:subject>
    
    
      <dc:subject>radio</dc:subject>
    
    
      <dc:subject>wearable technology</dc:subject>
    
    <dc:date>2013-01-09T15:40:00Z</dc:date>
    <dc:type>Work</dc:type>
  </item>


  <item rdf:about="http://v2.nl/archive/works/bumperband-on-line">
    <title>Bumperband On-line</title>
    <link>http://v2.nl/archive/works/bumperband-on-line</link>
    <description>Bumperband On-line (made by Ed Bezem and Pieter Jongelie) is the title of an installation that was displayed on Notes &amp; Nodes at DEAF96.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>Bumperband On-line (Ed Bezem, Pieter Jongelie) is the title of an installation that is displayed on Notes &amp; Nodes. Here a number of players in Nighttown - and a lot more through the Internet - can simultaneously steer their own bumper car over a miniature bumper car track. Each car has its own specially assigned sound source and when they bump into each other this causes musical sounds.</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>admin</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>installation</dc:subject>
    
    
      <dc:subject>interactive_installation</dc:subject>
    
    
      <dc:subject>1996</dc:subject>
    
    
      <dc:subject>deaf96</dc:subject>
    
    
      <dc:subject>bumper cars</dc:subject>
    
    
      <dc:subject>sound</dc:subject>
    
    <dc:date>2011-07-28T14:40:00Z</dc:date>
    <dc:type>Work</dc:type>
  </item>


  <item rdf:about="http://v2.nl/archive/works/sensible-1.0">
    <title>Sensible 1.0</title>
    <link>http://v2.nl/archive/works/sensible-1.0</link>
    <description>Sensible 1.0 (2011) is an interactive media-installation by Bram Snijders (NL).</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p><em>Sensible 1.0</em> is an interactive installation that enables users to 'sense' a virtual layer made of digital matter within a physical space. The core of the installation is the virtual layer; it consists of a digital representation of the x, y, z coordinates of the physical space. These coordinates are captured and translated real-time into their digital counterparts. <br /><br />In the installation <em>Sensible 1.0</em> the physical and the digital dimension overlay. Only when an object or person is positioned within the coordinates of the virtual layer, the latter is revealed by the manifestation of projected light.</p>
<p class="discreet">Produced by V2_Lab.</p>
<p class="discreet">&nbsp;</p>
<iframe src="http://player.vimeo.com/video/27504966?title=0&amp;byline=0&amp;portrait=0" frameborder="0" height="300" width="400"></iframe>
<p><a class="external-link" href="https://vimeo.com/27504966">Documentation of the first experimental setup of Sensible 1.0</a> from <a class="external-link" href="https://vimeo.com/bramsnijders">Bram Snijders</a>&nbsp;on <a class="external-link" href="http://vimeo.com">Vimeo</a>.</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Sofia Bustorff</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2011</dc:subject>
    
    
      <dc:subject>AR</dc:subject>
    
    
      <dc:subject>V2_Lab</dc:subject>
    
    
      <dc:subject>installation</dc:subject>
    
    
      <dc:subject>interactive</dc:subject>
    
    
      <dc:subject>light</dc:subject>
    
    
      <dc:subject>projection</dc:subject>
    
    <dc:date>2011-10-06T08:10:00Z</dc:date>
    <dc:type>Work</dc:type>
  </item>


  <item rdf:about="http://v2.nl/archive/works/v222">
    <title>V222</title>
    <link>http://v2.nl/archive/works/v222</link>
    <description>Bernhard Günter/Ralf Wehowsky "Un Ocean de Certitude," 3 x 3" CD set with booklet in plastic box, 1996.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>Bernhard Günter and Ralf Wehowsky's <em>Un Ocean de Certitude</em> contains one solo each by Wehkowsky and Günther and one collaboration.</p>
<p>Bernhard Günter's and Ralf Wehowsky's co-operation began in 1990 on an informal basis. In the middle of 1992, they decided to begin a closer collaboration project: the idea for <em>Un Ocean de Certitude</em> was born. First results were presented at the FESTIVAL EXPERIMENTELLER MUSIK in Koblenz, Mutter Beethoven Haus, December 1992.</p>
<p>This 3 CD-set follows the structure of that presentation (and later concerts): one part common works and each one part of solo works by Wehowsky and Günter. This release comes with extensive liner notes in a booklet, written by Manfred Wenninger of the "Hessischer Rundfunk".</p>
<p>Playlist</p>
<p><span class="post-b">CD 1</span> Untitled Triptych
<br />
1-1 	Bernhard Günter Untitled Triptych (4:26)
<br />
1-2 	Bernhard Günter Untitled Triptych (7:16)
<br />
1-3 	Bernhard Günter Untitled Triptych (6:43)
 	<br />
<span class="post-b"></span></p>
<p><span class="post-b">CD 2</span> Maze <br />2-1 	Ralf Wehowsky 	I Am Sitting In A Maze (11:40)
<br />
2-2 	Ralf Wehowsky 	Sitting In A Maze (4:24)
<br />
2-3 	Ralf Wehowsky 	Still Amazed (4:10)</p>
<p>
<span class="post-b">CD 3</span> Deceptive Likeness<br />3-1 	Bernhard Günter 	&amp; Ralf Wehowsky 	Deceptive Likeness (19:58)</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Sofia Bustorff</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>1996</dc:subject>
    
    
      <dc:subject>CD</dc:subject>
    
    
      <dc:subject>V2_Archive</dc:subject>
    
    
      <dc:subject>abstract</dc:subject>
    
    
      <dc:subject>experimental</dc:subject>
    
    
      <dc:subject>minimal</dc:subject>
    
    <dc:date>2013-01-09T13:46:25Z</dc:date>
    <dc:type>Work</dc:type>
  </item>


  <item rdf:about="http://v2.nl/archive/works/the-others">
    <title>The Others</title>
    <link>http://v2.nl/archive/works/the-others</link>
    <description>"The Others" (2012) is a work by Tuur van Balen &amp; Revital Cohen.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>A system for a hare to listen to the surface of the moon, supported and directed by the lunar movements of a moonflower. Based on the natural tendencies of the plant, an artificial symbiotic relationship is initiated between a nocturnal animal with mysterious behaviour, a psychedelic nightshade and Earth’s natural satellite.</p>
<p>By designing a poetic interaction between plant and animal, the idea of unmediated perception of nature is examined, where phenomena are perceived within the realms of miracle or spectacle. Once nature is interpreted and explained (by humans), the “filter” of knowledge can no longer be removed, and fauna / flora behaviours are subsequently experienced through a factual mindset.</p>
<p>It is this interpretation or ‘attribution of meaning’ that takes the primal elation out of the physical perception of non-human-mediated phenomena. Rather than meaning, this contraption emulates presence - a moment in which biology is repositioned in the supernatural territories of the unknown, the enchanting and the unspoken.&nbsp;</p>
<p>Materials: Moonflower, aluminum, nylon, solar panels, electronics</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Sofia Bustorff</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2012</dc:subject>
    
    <dc:date>2012-12-03T19:10:00Z</dc:date>
    <dc:type>Work</dc:type>
  </item>


  <item rdf:about="http://v2.nl/archive/works/betaknit">
    <title>Sound Hoodie</title>
    <link>http://v2.nl/archive/works/betaknit</link>
    <description>"Sound Hoodie" (2012) is an open design project by Karla Spiluttini and Piem Wirtz that features knitted speakers.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>This project was part of the STS CRISP research residency. As part of the whole betaKnit research, the Sound Hoodie, a scarf with integrated speakers, evolved as a first 'protosample'. It serves as an example of what can be done with easily interchangeable open source patterns for punch cards or hand knitting.</p>
<div>
<p>The
 project also includes creation and interchangeability of knitting 
patterns using conductive threads, thereby creating soft textile 
electrical circuits.</p>
<p>Creating
 electrical high end components that are soft to the the tactile senses 
is leading to different kinds of applications and new design strategies.
 Circuits can become wearable, bendable, washable and fully integrated 
into garments or interior textiles.</p>
</div>
<p>more on the process here:</p>
<p><a class="external-link" href="http://textileadventures.tumblr.com/">http://textileadventures.tumblr.com/</a></p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Sofia Bustorff</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2012</dc:subject>
    
    
      <dc:subject>database</dc:subject>
    
    
      <dc:subject>design</dc:subject>
    
    
      <dc:subject>knitting</dc:subject>
    
    
      <dc:subject>wearable</dc:subject>
    
    <dc:date>2012-10-30T06:50:00Z</dc:date>
    <dc:type>Work</dc:type>
  </item>


  <item rdf:about="http://v2.nl/archive/works/datacloud-2-0">
    <title>DataCloud 2.0</title>
    <link>http://v2.nl/archive/works/datacloud-2-0</link>
    <description>"DataCloud 2.0" (2001-2002) was a large software research project at V2_lab.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>DataCloud 2.0 is an information space containing a vast collection of media-objects.

Each media-object is of a specific type - image, video, text, 3D model, sound file - and has its own characteristics. These characteristics (meta-data) are used for organising and querying the information space. Users perceive the entire information space as a 'cloud' through which they can 'fly' and which they can reorganise as desired.

After an examination of their meta-data, objects in the cloud can be viewed and added to personal collections and storylines. Authorised users can add, edit and delete objects. This functionality, combined with a newsgroup facility, makes DataCloud 2.0 an effective information tool that can support a community.

The technical framework on which DataCloud 2.0 is based will eventually be published as open-source software. It can therefore be used by other organisations and for other purposes. <em>(Description from 2002).</em></p>
<p>&nbsp;</p>
<p><strong>BACKGROUND</strong></p>
<p>(by Piet Vollaard<strong>)<br /></strong></p>
<p>The media-objects in DataCloud 2.0 are represented as 'real' objects 
and are arranged in a 3-D 'space' defined by the user and through which 
the user can navigate.</p>
<p>The <strong>proximity of objects</strong> to one another has an '<strong>associative meaning</strong>'.
 Objects that belong together are located closer together (forming small
 constellations); objects that don't belong together are further apart. 
This belonging, this constellation within a differentiated cloud of 
objects, is rendered according to a specific command given by users (on 
the basis of a search of specific characteristics according to a keyword
 or string of such characteristics).</p>
<p>This idea of an <strong>associative</strong> - as opposed to hierarchical or linear structures and navigation - <strong>structuring</strong> of and <strong>navigation</strong> through data-objects is the main feature of DataCloud. The <strong>constellation of the DataCloud is fluid</strong>.
 It changes according to each new search or reconfiguration command from
 users. Users can change the characteristics of individual objects and 
thus the position of an individual object within its constellation.</p>
<p>The addition and alteration of objects, groups and (more linear 
organised) strings of objects enriches the set of objects and their 
characteristics and thus the 'intelligence' of the DataCloud as a whole.
 A DataCloud can be used to represent a <strong>mental map</strong> or <strong>knowledge map</strong> of a specific theme.</p>
<p><strong>ADVANTAGES OF DATACLOUD 2.0</strong></p>
<p><strong>1. Shift from 2-d to 3-d environment<br />
2. Enhanced user interface<br />
3. Faster, more generic technology framework</strong></p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>admin</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>project</dc:subject>
    
    
      <dc:subject>community_project</dc:subject>
    
    
      <dc:subject>research_project</dc:subject>
    
    
      <dc:subject>2001</dc:subject>
    
    
      <dc:subject>v2_lab</dc:subject>
    
    
      <dc:subject>sponsor</dc:subject>
    
    
      <dc:subject>metadata</dc:subject>
    
    
      <dc:subject>information</dc:subject>
    
    
      <dc:subject>communities</dc:subject>
    
    
      <dc:subject>Graphical User Interfaces</dc:subject>
    
    
      <dc:subject>open source software</dc:subject>
    
    <dc:date>2012-01-23T11:05:00Z</dc:date>
    <dc:type>Work</dc:type>
  </item>


  <item rdf:about="http://v2.nl/archive/works/v2v03">
    <title>V2V03</title>
    <link>http://v2.nl/archive/works/v2v03</link>
    <description>"4 sound films" by Stan Brakhage, 1990.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p><br />The 4 films presented were <em>Fire Loop </em>(1986, 3:00)<em>, Kindering</em> (1987, 3:00), <em>Loud Visual Noise </em>(1987, 3:30) and <em>I...Dreaming </em>(1988, 7:00), with soundtracks by N.W.W., Hafler Trio, Zoviet France, Joel Haertling, Architects Office, Die Tödliche Doris and I.H.T.S.O. All films were made in 16mm.</p>
<p>VHS, PAL only, 1990, 16:30</p>
<p>An NTSC version for the US was released at the same time.</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Sofia Bustorff</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>1990</dc:subject>
    
    
      <dc:subject>sound art</dc:subject>
    
    
      <dc:subject>video</dc:subject>
    
    <dc:date>2012-12-05T15:10:00Z</dc:date>
    <dc:type>Work</dc:type>
  </item>


  <item rdf:about="http://v2.nl/archive/works/v2v05">
    <title>V2V05</title>
    <link>http://v2.nl/archive/works/v2v05</link>
    <description>"DOCUMENTATION '86-'91" was a video compilation by Gordon Monahan.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p><span class="Apple-style-span">It contained films from the installations and performances&nbsp;<em>Speaker Swinging, Aquaeolian Whirlpool, Long Aeolian Piano, A Magnet That Speaks Also Attracts and Aquaelion Music Room</em>.</span></p>
<p><span class="Apple-style-span"><em>Aquaeolian Whirlpool </em>(1990, 5:00)<br />Documentary of a sound installation at the New York Hall of Science using a 10 feet high water vortex to activate aquaeolian tones on 100 feet long piano strings attached to a soundboard near the ceiling. The unearthly sub-acqueous tones accompany dramatic video close-ups of the vortex, looking like a tornedo in some alien landscape.<br /><br /><em>Speaker Swinging</em> (1987, 7:20)<br />A music video depicting Gordon Monahan's monumental sound experiment for swinging loudspeakers. Three performers swing loudspeakers on 12 feet long cables to create dramatic Doppler shifts as Monahan transmits complex oscillating waves through the speakers. In this video collaboration with art director Bruce Mau, Monahan's dramatic lighting in performance is brought to a new level on video, as light trails follow the paths of the speakers, graphically linking the performance concept to both the atomic and the celestial.<br /><br />
<iframe src="http://player.vimeo.com/video/44190418?title=0&amp;byline=0&amp;portrait=0" frameborder="0" height="300" width="400"></iframe>
<em><br /></em></span></p>
<p><span class="Apple-style-span"><em>Long Aeolian Piano</em> (1986, 8:00)<br />An upright piano is used as a contact point for acoustic amplification of aeolian tones produced on 100 feet long piano wires. Erected in a park in downtown Edmonton, Alberta, this public-access sculpture creates a complex music using atmospheric phenomena to demonstrate that seemingly synthetic sounds can be created without the aid of modern technology.<br /><br /><em>A Magnet That Speaks Also Attracts</em> (1986, 8:00)<br />A mechanical performing sculpture, that is part medieval weapon system and part modern audio system, was installed in a window display at Toronto's Union Station in 1986. This work examines the loudspeaker as a magnetic projectile capable of imitating most sounds in the human audio spectrum. A catapult to be blasted off again. The sound heard over the speakers are pseudo-space musics from the 1959 vinyl season. The video documents the kinetic aspects of the piece as well as social reactions of passers-by.<br /><br /><em>Aquaelion Music Room</em> (1991, 4:00)<br />100 feet long wires are anchored into the Wupper River in Wuppertal, Germany. The flowing of water over the wires creates aquaelion tones on the strings, which are amplified by contact to aluminium sheets besides the river.<br /><br />VHS, PAL, color, 1991<br /></span></p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Sofia Bustorff</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>1986</dc:subject>
    
    
      <dc:subject>1987</dc:subject>
    
    
      <dc:subject>1990</dc:subject>
    
    
      <dc:subject>1991</dc:subject>
    
    
      <dc:subject>V2_Archief</dc:subject>
    
    
      <dc:subject>documentation</dc:subject>
    
    
      <dc:subject>sound art</dc:subject>
    
    
      <dc:subject>video</dc:subject>
    
    <dc:date>2012-12-05T13:50:00Z</dc:date>
    <dc:type>Work</dc:type>
  </item>


  <item rdf:about="http://v2.nl/archive/works/v215">
    <title>V215</title>
    <link>http://v2.nl/archive/works/v215</link>
    <description>"Witness to Disaster" by Eric Lunde, released as LP and cassette, 1992.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p><em>The Witness to Disaster</em></p>
<p><em>..witness to transparency, gradual erosion of ground, distance, self, even: the body.<br />information is banal meaning, noise is excessive, pure information.</em></p>
<p><em>the erosion of body, a world "too close", of geography, does not result in a global village (don't think of endless festivals, only a festival of banality) but a global resurfacing, a flat, asphalt sphere weaved throughout by the nerves and spine of beings.</em></p>
<p><em>the body, the self, the being, reduced to noise.</em></p>
<p><em>by accelerating these conditions, by becoming transparent, the cyclotron of information could itself be forced into mechanical failure and collapse.</em></p>
<p><em>this is a recommendation.</em></p>
<p><em>otherwise, hold on: the cyclotron, the very temple of information, is allready overworking itself..</em></p>
<p><em>it's only a matter of time.</em></p>
<p class="discreet">from the fax send by Eric Lunde in 1989 to V2_ for the Manifestation (Tele)communication in Art</p>
<p>Eric Lunde <em>Witness to Disaster,</em> LP - side 1
contains live recordings made at V2 in 1989, side 2 contains the
soundtrack of the video with the same title (<a title="V2V04" class="internal-link" href="../v2v04">V2V04</a>); also released as
Cassette V215/C12, 1992.</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Sofia Bustorff</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>1992</dc:subject>
    
    
      <dc:subject>LP</dc:subject>
    
    
      <dc:subject>cassette</dc:subject>
    
    <dc:date>2012-10-08T11:35:00Z</dc:date>
    <dc:type>Work</dc:type>
  </item>


  <item rdf:about="http://v2.nl/archive/works/v224">
    <title>V224</title>
    <link>http://v2.nl/archive/works/v224</link>
    <description>The Haters "Hearing Mud Dry," 3'' CD with booklet, 1997.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>3''CD with <a title="V224 booklet" class="internal-link" href="../../../files/1997/works/v227-doc/v224-booklet">booklet</a>, 1997</p>
<p><br /><em>As the mud dried, the numbers got bigger: 1, 2..<br />Four travellers were taking turns throwing fire-works into a large metal box. All kinds of fire-works were used; nearly a thousand pieces in total. Sparks were flying; and not only did the smoke billowed out from the opening on top, but it spouted from creaks alongs the edges as well.</em></p>
<p>(from the booklet text by G.X. Jupitter-Larsen)</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Sofia Bustorff</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>1997</dc:subject>
    
    
      <dc:subject>CD</dc:subject>
    
    
      <dc:subject>V2_Archive</dc:subject>
    
    
      <dc:subject>booklet</dc:subject>
    
    
      <dc:subject>music</dc:subject>
    
    <dc:date>2012-12-05T09:45:12Z</dc:date>
    <dc:type>Work</dc:type>
  </item>


  <item rdf:about="http://v2.nl/archive/works/neither-ready-nor-present-to-hand">
    <title>Neither Ready Nor Present To Hand</title>
    <link>http://v2.nl/archive/works/neither-ready-nor-present-to-hand</link>
    <description>"Neither Ready Nor Present To Hand" (2012) is a work by Cheryl Field.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p align="left"> Part prop, part fictional-function, part
              biology, part whimsy; by dislocating something as human as
              a finger it shifts the <em>Heideggerian</em> tool-state
              of the object from being <em>‘present-to-hand’</em> to <em>‘ready-to-hand’</em> which for
              a finger is, frankly, next-to-useless. After all we’d need
              more fingers in order to activate (and wind-up) the
              tool-finger. It is a tool no more, but an object
              never-the-less. By liberating it, it withdraws from us and
              leads a life independent of our anthropocentric
              perception. </p>
<div align="left">&nbsp;</div>
<p align="left" class="discreet">Materials: Jesmonite, Plaster, Brass, Clockwork,
          Graphite </p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Sofia Bustorff</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2012</dc:subject>
    
    <dc:date>2012-12-03T15:30:00Z</dc:date>
    <dc:type>Work</dc:type>
  </item>


  <item rdf:about="http://v2.nl/archive/works/c8h8-n">
    <title>(C8H8)n ..</title>
    <link>http://v2.nl/archive/works/c8h8-n</link>
    <description>"(C8H8)n, CSi, KAl2(AlSi3O10)(F,OH)2, C, C, CaSO4, Fe3C, SiH3(OSiH2)nOSiH3" (2012) is a work by Cheryl Field.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>Cheryl Field writes about <em>(C8H8)n, CSi, KAl2(AlSi3O10)(F,OH)2, C, C, CaSO4, Fe3C, SiH3(OSiH2)nOSiH3</em> (2012): For me, there is something uncanny about sensory
            and sensual organs (i.e. fingers and tongues) being
            dislocated from the body. Both the finger and the tongue are
            also fundamental to our sense of humanness and to some
            extent they are symbolic of our evolution i.e. the opposable
            finger and thumb and the power of speech and language have
            given us the dominant position on this planet. I want to take that wholly
            anthropocentric or teleological position and play with it.
            Specifically, this work is an opposition of objects – a
            reclassification of ordered structures if you will. On one
            side it is a simulacrum of a human tongue, cast from life in
            pink rubber. On the other side is a miniature mountainscape
            crafted from elementary chemicals such as silicon carbide, carbon (in both its graphite and diamond states) and mica.
            What links this miniature geology and with - surely the most
            democratic position of all; we, the planet and
            e-v-e-r-y-t-h-i-n-g come from stardust alone.<br /><br /></p>
<p class="discreet">Materials: EPS, Silicon carbide, Mica, Diamond
          powder, Graphite, Plaster, Steel, Silicone, Electric motor</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Sofia Bustorff</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2012</dc:subject>
    
    <dc:date>2012-12-03T15:35:00Z</dc:date>
    <dc:type>Work</dc:type>
  </item>


  <item rdf:about="http://v2.nl/archive/works/nephology-1">
    <title>Nephology 1: Cloud Maker</title>
    <link>http://v2.nl/archive/works/nephology-1</link>
    <description>"Nephology 1: Cloud Maker" (2012) is a work by Karolina Sobecka.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p><em>Nephology 1: Cloud Maker</em> attempts to construct
        knowledge of clouds through investigating how the clouds
        encounter the world around them.&nbsp;</p>
<p>Making a cloud is a little like
        making a wave in the ocean -- a gesture that seems
        Sisyphian in its futility and its absurdity.&nbsp; But if we consider
        the cloud as an object-for-itself, apart from its utility or its
        meaning for us humans, then the effort gains a different
        dimension. To make a cloud one has to understand it, and
        understand the forces that shape it. One has to ask oneself "what does the world has to be like for the cloud to exist?"</p>
<p>Constructing knowledge is, as Levi
        Bryant writes "like what takes place in building a house. Part
        of building a house will involve conceptual elements such as
        ideas found in engineering and architecture, part will involve
        social and political elements such as laws and cultural
        traditions in architecture, part will be real materials used
        such as the tools, the wood, nails, etc., and part the
        techniques or practices that construction workers have
        learned." <span class="Apple-converted-space"></span><em>Nephologies<span class="Apple-converted-space">&nbsp;</span></em>similarly attempts
        to weave together conceptual, social, material and
        phenomenological threads through a cloud’s particular point of
        view on the world.</p>
<p class="discreet">Materials: custom misting system, styrofoam, weather
          balloon, video projection, C-print</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Sofia Bustorff</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2012</dc:subject>
    
    <dc:date>2012-12-03T15:30:00Z</dc:date>
    <dc:type>Work</dc:type>
  </item>





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