Bar Code Hotel

"Bar Code Hotel" (1994) by Perry Hoberman is an interactive installation generating a virtual world.

Bar Code Hotel

Perry Hoberman: Bar Code Hotel (detail)

I began to love bar codes for their sheer blatant ugliness, says Hoberman, And I dreamed of a totally black and white environment, totally overrun by bar codes.

Last year, the American artist realised his dream in the Bar Code Hotel project. Guests of the Bar Code Hotel do indeed enter into a colorless environment filled with innumerable bar codes. But, in combination with a lightpen, the little black and white bars turn out to be the key to a colorful three dimensional world full of wondrous objects. 

Bar Code Hotel by Perry Hoberman (1995) from V2_ on Vimeo.

Hoberman: We are so familiar with bar codes that we hardly even notice them, just an unpleasant fact of contemporary life. They are ugly, plastered onto countless consumer products, defacing the design of packages, books, magazines. And they don't seem to have any of the magical properties that often get attributed to advanced technologies. They are, however, one of the earliest infiltrations of the digital infrastructure into the universe of existing objects. They represent a kind of alternate reality superimposed onto the physical world. This reality is not addressed to us, but instead directly to the computer. Potentially, everything that has a bar code can be apprehended by the computer. Things can be sorted, classified, priced. (...) I first became fascinated by bar codes while reading cereal boxes at breakfast. I knew what they were for, but didn't know how they worked. Eventually I realized that they were an accessible and cheap technology that could be abused and misused in the service of art.

In Bar Code Hotel, the visitors get a pair of 3D glasses and can then find a spot behind one of the long tables, plastered with bar codes. On a large projection wall appears a space that can be filled by running the lightpen over a bar code. An engine, a radio, a strange porcupine sphere, a lightbulb surrounded by pulsating globes or a rolling spiral. The ugly black and white bars appear to be digitally connected with the most wondrous shapes. everything seems to be possible. Some of the bar codes have the word 'jump' or 'flee' and with those the audience can send the fantastic objects every which way. Other commands hidden in black and white make the whole room grow smaller or larger, turn 360 degree; or change color completely. From brown to speckled brown to bright purple. Hoberman recorded the reactions of his audience on video. Children, old age pensioners and everything in between have loads of fun and intently stare at the screen. Hoberman's black and white physical world has become nothing but an interface. A useful tool which only serves to inhabit Hoberman's wonderful virtual world.

 

http://www.itofisher.com/PEOPLE/PERRY/BarCodeHotel/

Document Actions
Mailinglist: Subscribe to the English or Dutch version.

Follow usfacebook_16.png twitter_16.png youtube_16.png Favicon Vimeo
Related Items
The Bar Code Interpreter

The Bar Code Interpreter is an interface which consists of software and hardware. The software runs ...

The Bar Code Interpreter

The Bar Code Interpreter (2001), developed by V2_lab allows other (electrical) devices to respond ...

Tales from the Chopping Cart

"Tales from the Chopping Cart" (1992) is a physically and emotionally interactive video ...

DEAF95 Exhibition Nov 21, 1995 01:00 PM

Exhibition of (interactive) artworks, part of DEAF95.

Perry Hoberman

Perry Hoberman (US) is an installation artist.

TechnoSphere

A virtual world inhabited by user generated artificial life forms. The project was launched as a ...

BiNARY BALLiSTIC BALLET / Pulse[8] 9

The combined version of Michael Saup's two installations "Pulse[8]/9" and "Binary Ballistic Ballet" ...

Max Moswitzer

Max Moswitzer (AT) is an artist, specialized in 3D simulations and server design.

Crossings

"Crossings" (1995), a project about landscape architecture, using Virtual Reality and the Internet, ...

Olfactoric Nervous System

"Olfactoric Nervous System" is an interactive smell installation by Erik Hobijn, shown at V2_ in ...

Cyberflesh Girlmonster

"Cyberflesh Girlmonster" (1995) is a CD-ROM by Linda Dement.

DEAF95 Interfacing Realities Reader

Reader for Interfacing Realities, the 1995 Dutch Electronic Art Festival.

The Electronic Brain

A WWW project by the Future Sound of London, presented at DEAF95, by the developer Jeremy Quinn.

Paul McCarthy

Paul McCarthy (US) is an artist.

Sensible 1.0

Sensible 1.0 (2011) is an interactive media-installation by Bram Snijders (NL).

Global Interior Project

An interactive installation of virtual worlds by Masaki Fujihata, shown at DEAF96.

more ...
 
Personal tools
Log in