They have been installed on three different locations in
the exhibition: the three 3D workstations that give access
to the virtual worlds of Masaki Fujihata. Through the window
of each of this cube-shaped workstations measuring two by
two by two meters this virtual world can be seen and entered.
It consists of 64 cube-shaped spaces, each one containing
a symbolic computer generated 3D object.
Each space is
characterized by an object such as an apple, a book or a
hat. The workstations have a "real" window that is identical
to the virtual windows in the virtual spaces, each of which
has a square virtual window in three sides of the cube.
Visitors move about by manipulating a trackball and can
navigate from one space to an adjoining one. Upon leaving
one space and entering another, a "warp sound" is heard.
The 64 virtual worlds can be "entered" through the windows
of any of the three workstations and several people can
be in these virtual worlds simultaneously. When they meet
they see the real time video image of each other and conversation
is possible. The virtual people meet and the physical people
talk with each other and react to the other"s presence in
a VR space.
In the exhibition space there is a cabinet
consisting of 64 small cubes. Each cube has a little door:
the 64 cubes represent the virtual spaces. The objects that
characterize the spaces are also displayed in the cabinet.
As soon as someone enters the represented space in the virtual
world, the little door opens, and it closes itself again
as soon as the visitor leaves that space.
Where in networks
only the system administrator can see who is present, here
we have an open system much more resembling a public space.
Sometimes visitors are just passing through on their way
to another location, but it is also possible to meet someone
at a pre-arranged time and pre-determined location in the
3D network environment. Visitors can be "present" in several
places at once and can see and experience this in meeting
Global Interior Project by Masaki Fujihata (1996) from V2_ on Vimeo.
Software design and implementation by Takeshi Kawashima.