Interactive installations, new media artworks, projects developed by
V2_, software, soundworks, videos and other artworks and products of
research related to V2_. Also included are works shown at exhibitions curated by V2_.
"Heritage Gold 1.0" (1998) is a software project by Mongrel that alters your racial features.
"National Heritage" (1997) is a collaborative networked project by Mongrel.
"TerraVision" (1994) is a networked virtual earth representation by ART+COM.
"Agrippa - A Book of The Dead" (1992) by William Gibson is a dual-unit artwork that destroys itself after while reading.
"afternoon" (1987-1990) by Michael Joyce is the archetypal hypertext book.
"Artificial Paradises" (short ap02) is a code by Martin Howse, developed in 2002.
'Black Hole Radio' (1992) is an installation by Jem Cohen.
"EAT IT! City Simulator" (2010) is a game about urban planning by Selena Savic.
"MARS Bag" (1998) is a new Theremin-based product from MARS lab. It is a bag filled with content. It is a communicator.
"The Negative River" or T.N.R. (1996) was a collaborative internet project by Károly Tóth (H/NL).
"Fugitive" (1995-1997) is an interactive artwork by Simon Penny, interpreting bodily movement as 'mood.'
"Aeriology" (1995) is an electromagnetic installation by Joyce Hinterding.
"Artificial Changelings" (1998) is an interactive movie by Toni Dove, shown during the IFFR98.
An interactive portrait installation (1997) by Nicolas Anatol Baginsky.
"Dream Kitchen" is a CD-ROM by Josephine Starrs and Leon Cmielewski.
A CD-ROM by Pedro Meyer is a narrative, electronic photo album.
This work (1991) by Morton Subotnick is the first musical composition released exclusively on CD-ROM.
"Headspace boxes" (1993) by Laura Kikauka is a multi-sensorial installation with head mounts.
"In Transit" (2001) is an Artist-in-Residence project by Michael Pinsky.
Makrolab is an autonomous communications and living unit created by Marko Peljhan.