On November 7, on the second day of the Blowup: New Materials, New Methods, we will hear brief talks reflecting on innovation, art and science, and the role of new materials: a massive ship made of ice was the dream of the forties, what is the impossible dream for new materials today? Featuring a live stage interview with renowned Dutch artists Driessens & Verstappen by Boukje Cnossen, insights into the innovative practices of Superuse Studios by their Head of Research Jan Jongert, and a re-enactment of a lecture on the divide between art and science by C.P. Snow, played by Giles Lane. Through its three formats (interview, lecture, re-enactment) this evening will touch on the subject of innovation and creativity in a multiplicity of ways.
Contributors: Driessens & Verstappen | Boukje Cnossen | Jan Jongert | Giles Lane (as C.P. Snow)
Attendance is free.
Read the essay by Boukje Cnossen on Driessen & Verstappen: 'Proliferating Plants and Strange-Looking Eyes'.
Jan Jongert will speak about how most of our cities have grown into conglomerates of monofunctional districts that hardly relate to each other. He writes: 'Business districts, industrial zones, agriculture, housing and commerce are spatially restricted and hardly benefit from each others presence. The rising in- and outgoing flows of goods, energy, water, food and even capital are unrelated and contribute to limitless transport, local clogging of traffic, loss of energy and growth of pollution. Superuse Studios aims towards the realisation of Cyclifiers that achieve interaction between current flows by intelligently linking them, helping to regenerate districts into dynamic ecosystems.
The activity of Superuse Studios is directed towards the creation of symbiotic built environments operated from the conviction that transforming the existing unconnected city into a healthy ecosystem will turn it into a resilient environment with different actors profiting from each other’s presence. Taking inspiration and knowledge from the Blue Economy, Superuse Studios has realised built architectural examples showing the potential of resource-based design. The lecture presents inspiring examples but aswel focuses on research tools that Superuse Studios develops and uses for design such as material Harvest Maps, studies of the urban metabolism of the city, Material Flow Analysis, and Sankey Diagrams to continuously develop, communicate and analyze design possibilities that include recycling at all scales.'