Many open source and free software projects are developed via collaborative processes, through the active feedback of developers and users. The goal of this workshop is to bring together people from a variety of backgrounds in an informal setting to make contact, have discussions, exchange ideas, give feedback or suggestions for the software and interfaces, to learn new things and to have fun! Experienced users and/or developers will be present to help.
The BOOTcamp will be a workshop with presentations, demonstrations, discussions and a hands-on afternoon. The focus will be on two open source projects: Blender and Ardour. In the morning there will be presentations and demonstrations of both software projects for all participants. In the afternoon there will be parallel hands-on workshops each focusing on one of the projects. At the end there will be drinks and a chance to evaluate and have further discussions.
More info about Blender and Ardour and the presenters/workshop leaders:
Blender (http://www.blender3d.org) is the first and only fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, realtime interactive 3D and game creation and playback with cross-platform compatibility - all in one tidy, easily and free downloadable package. Blender is quickly being transformed from an impressive 3D creativity tool to a full-blown games and new media design application. Different aspects of Blender will be presented, such as the origin of Blender and how it became open source by Rob Haarsma, who worked at the company that started Blender. OOPz is a professional graphic artist who uses Blender as the primary application for his professional and hobby work. He helps with documenting new features as well as running the #gameblender IRC help channel. OOPz will demonstrate new features such as Blender real time and the game engine together with Jasper op de Coul from V2_Lab and Void7. Jasper will also show the possibilities for realtime interoperability with other software such as PD.
Ardour (http://www.ardour.org) is a digital audio workstation. You can use it to record, edit and mix multi-track audio. Produce your own CD's. Mix video soundtracks. Experiment with new ideas about music and sound. Generate sound installations for 12 speaker gallery shows. Linux Journal has selected Ardour as Project Of The Year for its 2004 Editors' Choice Awards. Paul Davis, the main developer and project leader of Ardour also won at the Open Source Awards 2004 for his work and efforts for JACK (http://jackit.sf.net). He and Gerard van Dongen will demonstrate Ardour and Linux audio and will assist at the workshop. Gerard van Dongen works as composer/musician/computer programmer in Rotterdam. He also performs and composes music and sound with his own software for force-feedback joystick and webcam as controllers.
This workshop is jointly held by:
Media Design Research, Piet Zwart Institute http://pzwart.wdka.hro.nl
V2_, Institute for the Unstable Media http://www.v2.nl