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        <rdf:li rdf:resource="http://v2.nl/publishing/on-the-threshold-of-beauty"/>
      
      
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        <rdf:li rdf:resource="http://v2.nl/publishing/vital-beauty"/>
      
      
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  <item rdf:about="http://v2.nl/publishing/on-the-threshold-of-beauty">
    <title>On the Threshold of Beauty</title>
    <link>http://v2.nl/publishing/on-the-threshold-of-beauty</link>
    <description>In this lavishly illustrated book Kees Tazelaar meticulously reconstructs the birth and evolution of electronic music in the Netherlands from 1925 till 1965. It is the compelling story of the development of electronic music at the Philips research laboratory, the collaboration between Xenakis, Le Corbusier and Varèse on the now legendary Philips Pavilion at the 1958 World Expo, and the first studios for electronic music in the Netherlands with key figures like Dick Raaymakers and Gottfried Michael Koenig.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<table class="invisible">
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<tr>
<td><strong>Title</strong>: <em>On the Threshold of Beauty.<br />Philips and the Origins of Dutch Electronic<br />Music 1925-1965</em><br /><strong>Author:</strong> <a title="Kees Tazelaar" class="internal-link" href="../archive/people/kees-tazelaar">Kees Tazelaar</a><br /><strong>Publication date:</strong>&nbsp;September 2013<br /><strong>Paperback</strong>, 368 pages<br />230 images, full color &nbsp;&nbsp;<br /><strong>Language:</strong>&nbsp;English<br /><strong>Dimensions</strong>: 16 x 23 cm<br /><strong>Price:</strong>&nbsp;€
 27.50<br /><strong>ISBN</strong>: 978-94-6208-065-2<br /><strong>Design:</strong>&nbsp;<a title="Joke Brouwer" class="internal-link" href="../../archive/people/joke-brouwer">Joke Brouwer</a><br /><br /></td>
<td><br /><br /><br /></td>
</tr>
<tr>
<td><strong>Pre-order now, and get a 5 euro discount&nbsp; <br /></strong></td>
<td><strong><a class="external-link"></a><a href="http://store.v2.nl/index.php?page=shop.product_details&amp;flypage=shop.flypage&amp;product_id=36&amp;category_id=3&amp;manufacturer_id=1&amp;option=com_virtuemart&amp;Itemid=27"><img class="image-inline" src="../files/2011/other/chart-button/image_preview" alt="chart button" /></a><br /></strong></td>
</tr>
</tbody>
</table>
<p>&nbsp;</p>
<p>The first studio for electronic music in the Netherlands was not a 
radio studio -- as in so many other countries -- it was located at the 
research laboratory of Philips (also known at NatLab). Since 1930 it had
 been part of the electro-acoustic research program which combined 
technical, economic, sociologic and musical aspects. The first 
compositions realized in the Philips studio were thus test-cases. 
Parallel to this research, other departments of Philips, purely focused 
at marketing, developed plans for the Philips Pavilion at the World Expo
 of 1958 at Brussels. Philips planned a demonstration for the general 
public of the possibilities of sound and light, but through the 
engagement of Le Corbusier, Iannis Xenakis and Edgar Varèse this project
 took a strong turn towards the avant-garde. The result, now considered a
 milestone in the history of electronic music, was in many ways more 
experimental than the music produced at the Philips research laboratory.</p>
<p>The story of electronic music at the Philips research laboratory and 
the Philips Pavilion are the first two main strands of the book <em>On the 
Threshold of Beauty</em>, in which Kees Tazelaar for the first time unravels 
the course of events, and debunks some of the myths around the Philips 
Pavilion. A third historical strand in the book concerns the needs of 
composers, who desired to learn how to compose in the new medium. In 
1957 Walter Maas and the CEM set up an electronic studio at the 
Technical University of Delft for this purpose, which fused with the 
Philips studio in 1960, and afterwards moved to the University of Utrecht. Tazelaar writes about the works realized at this studio 
(STEM), as well as about the activities of the  ground-breaking German
 composer Gottfried Michael Koenig who comes to the Netherlands in 1961 and in 1964 takes over the direction of STEM.</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Arie Altena</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2013</dc:subject>
    
    
      <dc:subject>Philips</dc:subject>
    
    
      <dc:subject>Philips Pavilion</dc:subject>
    
    
      <dc:subject>Raaymakers</dc:subject>
    
    
      <dc:subject>Stem</dc:subject>
    
    
      <dc:subject>book</dc:subject>
    
    
      <dc:subject>electronic music</dc:subject>
    
    
      <dc:subject>music</dc:subject>
    
    
      <dc:subject>webshop book</dc:subject>
    
    <dc:date>2013-04-18T13:55:00Z</dc:date>
    <dc:type>Page</dc:type>
  </item>


  <item rdf:about="http://v2.nl/lab/projects/habakuk">
    <title>Habakkuk</title>
    <link>http://v2.nl/lab/projects/habakuk</link>
    <description>Habakkuk is a research project initiated by V2_ in 2013. It researches and re-enacts the improbable but true historical top secret project ‘Habakkuk’.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p><em>Habakkuk</em> is an example of the use of <strong>Concepts Revisited: Re-enactments</strong>, a development method defined by V2_lab. In practice it is a multi-strand research project incorporating expert meetings, interviews, and hands-on experimentation.&nbsp;</p>
<p>&nbsp;</p>
<h3>Background</h3>
<p>In 1942 the Allies were developing plans for the re-occupation of Europe, and Winston Churchill favoured large floating platforms to support air warfare. In addition the Allies were suffering heavy losses from German U-boats, due largely to the limited range of patrolling aircraft and the resulting "mid Atlantic Air Gap." Churchill therefore welcomed the idea of building large ships made of Pykrete, a mixture of ice and sawdust, as presented to him by Lord Louis Mountbatten.</p>
<p>The new material was invented by scientific adviser Geoffrey Pyke who presented the idea of constructing "berg-ships" - up to 4,000 feet long, 600 feet wide and 130 feet in depth – that could be made cheaply, and in great numbers, from Pykrete. These ships would be practically invulnerable to bombs or torpedoes and could be used by aircraft to provide protection for shipping, particularly in the mid Atlantic, and as a base for invasion.</p>
<p>Following a meeting of the Allies at the Château Frontenac in 1943, Lord Mountbatten had a block of Pykrete prepared to set up a live demonstration. It is reported that he took out his revolver and fired first at a block of ordinary ice which immediately shattered. He then fired at a similar block of Pykrete which was so strong that the bullet ricocheted, narrowly missing the American Chief of Air Staff. Sir Winston Churchill ordered the creation of this ship and a prototype was built at Lake Patricia in Jasper, Alberta, Canada in the mid-forties.</p>
<p>Ultimately the project was abandoned in favour of conventional military technologies but the prototype remained in the Lake Patricia for a full year before melting, a sort of melancholy monument to the genius of Geoffrey Pyke, inventor of Pykrete.</p>
<p>Years later, one of the “conscientious objectors” who worked on the project commented that in hindsight, after learning of all the horrors of the WWII, &nbsp;he was proud of his contribution even though the full extent of Project Habbakuk was unknown to him at the time.</p>
<p>&nbsp;</p>
<h3>Mission and Objectives</h3>
<p>The driver behind this research is to utilize art, design, and science to critically examine the pathways of innovation with new materials and the advancement of human civilization through examining alternate uses of technologies of war and other extreme events. The project will comprise of a series of short documentary films, a publication including interviews and original essays, and newly commissioned artworks responding to the question of innovation in extreme scenarios.</p>
<p>At the end of the project a final touring exhibition and lecture series, encompassing all the expedition’s outputs (documentation, prototypes, material experiments, video documentation, etc) provide a method for the public to access this thinking on materials and technological innovation and ultimately generate new ideas in art-science research.</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Arie Altena</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2013</dc:subject>
    
    
      <dc:subject>concepts revisited</dc:subject>
    
    
      <dc:subject>new materials</dc:subject>
    
    
      <dc:subject>peace</dc:subject>
    
    
      <dc:subject>project</dc:subject>
    
    
      <dc:subject>re-enactment</dc:subject>
    
    
      <dc:subject>war</dc:subject>
    
    <dc:date>2013-04-04T10:20:00Z</dc:date>
    <dc:type>Page</dc:type>
  </item>


  <item rdf:about="http://v2.nl/publishing/vital-beauty">
    <title>Vital Beauty</title>
    <link>http://v2.nl/publishing/vital-beauty</link>
    <description>"Vital Beauty: Reclaiming Aesthetics in the Tangle of Technology and Nature" focuses on the question of how the age-old notion of beauty can have a meaning fit for the 21st century.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<table class="invisible">
<tbody>
<tr>
<td><strong>Author:</strong>&nbsp;Various<br /><strong>Issued:</strong>&nbsp;2012<br /><strong>Type:</strong>&nbsp;Paperback, illustrated, full color &nbsp;&nbsp;<br /><strong>Pages:</strong>&nbsp;256<br /><strong>Language:</strong>&nbsp;English<br /><br /></td>
<td><strong>Dimensions:</strong>&nbsp;23 x 16 cm<br /><strong>ISBN:</strong>&nbsp;978-90-5662-856-7<br /><strong>Price:</strong>&nbsp;€ 22.50<br /><strong>Design:</strong>&nbsp;<a title="Joke Brouwer" class="internal-link" href="../archive/people/joke-brouwer">Joke Brouwer</a><br /><br /><br /></td>
</tr>
<tr>
<td><strong>Now available!</strong></td>
<td><strong><a class="external-link" href="http://store.v2.nl/index.php?page=shop.product_details&amp;flypage=shop.flypage&amp;product_id=33&amp;category_id=7&amp;manufacturer_id=1&amp;option=com_virtuemart&amp;Itemid=27"><img class="image-inline" src="../files/2011/other/chart-button/image_preview" alt="chart button" /></a><br /></strong></td>
</tr>
</tbody>
</table>
<p><strong>With:</strong>&nbsp;<a title="Thierry Bardini" class="internal-link" href="../archive/people/thierry-bardini">Thierry Bardini</a>, <a title="Caroline van Eck" class="internal-link" href="../archive/people/caroline-van-eck">Caroline van Eck</a>, <a title="Gustav Fechner" class="internal-link" href="../archive/people/gustav-fechner">Gustav
Fechner</a>, <a title="Mark Frost" class="internal-link" href="../archive/people/mark-frost">Mark Frost</a>, <a title="George Gessert" class="internal-link" href="../archive/people/george-gessert">George Gessert</a>,&nbsp;<a title="Timothy Ingold" class="internal-link" href="../archive/people/timothy-ingold">Tim Ingold</a>,&nbsp;<a title="Arjen Mulder" class="internal-link" href="../archive/people/arjen-mulder">Arjen Mulder</a>, <a title="John Ruskin" class="internal-link" href="../archive/people/john-ruskin">John Ruskin</a>, <a title="Lars Spuybroek" class="internal-link" href="../archive/people/lars-spuybroek">Lars Spuybroek</a>,&nbsp;<a title="Wendy Steiner" class="internal-link" href="../archive/people/wendy-steiner">Wendy Steiner</a>,&nbsp;<a title="Daniel N. Stern" class="internal-link" href="../archive/people/daniel-n.-stern">Daniel N.
Stern</a>.</p>
<p class="p1">
</p>
<p><strong>Edited by</strong>&nbsp;<a title="Joke Brouwer" class="internal-link" href="resolveuid/eb9fd493aae161c9fffbd2fce4b23e4b">Joke Brouwer</a>,&nbsp;<a title="Arjen Mulder" class="internal-link" href="resolveuid/d3b92b44f81236dcff5e2a79ce4d3a80">Arjen Mulder</a>&nbsp;and&nbsp;<a title="Lars Spuybroek" class="internal-link" href="../archive/people/lars-spuybroek">Lars Spuybroek</a>.<br /><br /></p>

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<input type="submit" name="btnG" value=" Search Inside ">

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<p class="p1">How can the age-old notion of beauty regain an importance appropriate to the 21st century? Our need for beauty has not diminished, as hard as modernism tried to erase it from art and life and supplant it with the sublime. It was a sublime that increasingly associated itself with negation and deconstruction. In contrast, vital beauty, as defined by John Ruskin more than 150 years ago, is a beauty of sympathies and affinities with life forms. Yet vital beauty must be reinvented, since life forms today can be technological as well as natural. The concept of vital beauty raises the question of how we should design our environments, our objects and our lives, and of how we might one day invent a politics of beauty.</p>
<p class="p1">The publication was released during the <a title="Vital Beauty - Symposium" class="internal-link" href="../events/vital-beauty-symposium">Vital Beauty Symposium</a> at May 16, 2012 in de Balie, Amsterdam.</p>
<p class="p1">Download the <a title="Introduction Vital Beauty" class="internal-link" href="../files/2012/publishing/introduction-vital-beauty">introduction of <em>Vital Beauty</em></a>&nbsp;(PDF).</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Joris van Ballegooijen</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2012</dc:subject>
    
    
      <dc:subject>V2_ Publishing</dc:subject>
    
    
      <dc:subject>book</dc:subject>
    
    
      <dc:subject>webshop book</dc:subject>
    
    <dc:date>2012-04-06T15:15:00Z</dc:date>
    <dc:type>Page</dc:type>
  </item>


  <item rdf:about="http://v2.nl/archive/articles/navigating-the-collective-unconscious">
    <title>Navigating the Collective Unconscious</title>
    <link>http://v2.nl/archive/articles/navigating-the-collective-unconscious</link>
    <description>Text (2013) by Arjen Mulder about Marnix de Nijs's work 'Exploded Views 2.0'.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p><em>Exploded_Views
2.0</em>
by Marnix de Nijs is a masterpiece. No doubt about it. It is the most
beautiful work of interactive media art I have ever seen. But its
most peculiar aspect is that neither its beauty nor its meaning
reside in the interactivity of the piece. The visitor or user needs
to engage only in ordinary actions. You walk towards a wall on which
the imagery of the work is projected and navigate the continuous
image space by stepping a bit to the right or left. That's about it.
There’s no fancy interface to enter, no sophisticated movements or
gestures to learn or explore. You stroll in a natural way, except
that the space you cover is a few yards at most.</p>
<p>	This
simplicity of interactivity is a new element in De Nijs' oeuvre. Most
of his works, including <em>Run
Motherfucker Run</em>
(2001/2004) and <em>Spatial
Sounds (100dB at 100 km/h)</em>
(2000/2001), have become interactive media art classics precisely
because of the surprising behavior these installations compel the
visitor to engage in. The imagery in <em>Run
Motherfucker Run</em>
may be full of suspense and surprises, yet for the audience the
work’s interest resides mostly in the way you have to walk on the
treadmill that functions as the physical interface between you and
the imagery. If you don’t understand how to interact properly with
the piece, the conveyer belt starts to run faster and faster, until
finally you’re ejected off the back of the treadmill. Once you’ve
found the right walking speed, you have to learn to move left and
right on the conveyor belt in order to navigate the empty streets and
lots projected on the huge screen in front of you. It requires
considerable effort, as the title of the piece suggests.</p>
<p><em>	Spatial
Sounds</em>
evokes wonderful, amusing behavior in its interactors. They run
around the piece, pursued by a heavy machine arm that, if they manage
to find the right speed of movement and gestures, will  increase its
speed to100 km/h, growling and whining at 100dB through speakers
affixed to its end. When the arm finally comes to a stop, as if to
catch its breath like the visitors, quite a few of them will give the
speaker a knock, as if to say, "Are you OK?" or even, "That
was better than sex." The machine as an object is imposing when
at rest and seductive in action. It lets its visitors know that it is
willing to interact with them and encourages them with a graceful
wave or an aggressive rush towards them.</p>
<p>	This
behavioral interest is all but lacking in <em>Exploded
Views 2.0</em>.
In fact, one could call the interactivity in the piece modest, if not
clumsy, since the work functions best when only one interactor at a
time approaches the huge projections on the wall. This compels the
other viewers into the passive role of an audience, even though
you’ll often hear them say things like "Go over to the right a
little – there's something reddish over there." The peculiar
thing is, as I suggested above, that this passivity is the best way
to look at and experience the unique qualities of the work. Although
an interactor is needed to activate the work and make the images
move, it is the audience as a whole that gets immersed in its beauty
without hesitation or shyness. And as the interactor moves, the
beauty of that imagery is staggering.</p>
<p>	<em>Exploded_Views
2.0</em>
heralds the coming of a new age in interactive media art, in which
images not only make sense but are far more interesting and layered –
in function, meaning and beauty – than any found in contemporary
museum art. The images in <em>Exploded_Views
2.0 </em>consist
of point clouds generated from huge Web 2.0 photo collections like
Flickr. The work is basically a database of 350 reconstructions of
the most famous buildings on five continents, derived from 100,000
web images, rendered in real time as a person moves through the
interface.</p>
<p>	When
the work is navigated by an interactor (who functions as a deputy for
the onlookers), you recognize these archetypal temples, cathedrals,
museums, city gates, palaces, facades and whatnot as the sort of
places you visit in your sleep at night. It is a dark, nocturnal
world that is evoked. The buildings seem to be made of whirling
stardust, of the unstable, glowing, ever-transforming stuff dreams
are made of. It is a realistic world, yet an utterly artificial one
because of the absence of real-life distances between the floating,
bubbling, sometimes exploding buildings.</p>
<p>	The
imagery is deeply moving because you rediscover the specious,
amorphous, vague, fluttering material your mind is made of, brought
together in an arrangement that both is consistent and dances
gracefully to the music of time. It is a world of soft buildings and
squares, tender walls and windows, gentle colors and suffering hues,
fully recognizable yet far beyond words. This is what the world looks
like when we navigate the virtual space of our inner life, before the
material of our subconscious memories crystallizes into solid forms
or discursive meaning.</p>
<p>
	In
<em>Exploded_Views
2.0</em>,
Marnix
de Nijs has made an interactive media art installation that combines
100,000 mediocre photos from a public database into a mass of imagery
of staggering, singular, public yet private beauty. This is the sort
of affirmative imagery we need to keep our souls alive and sane,
healthy, indeed happy. It goes far beyond a critique of the poverty
and shallowness of most contemporary museum art and sets a new
21st-century standard for what art can do.</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Arie Altena</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2013</dc:subject>
    
    
      <dc:subject>arjen mulder</dc:subject>
    
    
      <dc:subject>de nijs</dc:subject>
    
    
      <dc:subject>essay</dc:subject>
    
    
      <dc:subject>exploded views</dc:subject>
    
    
      <dc:subject>installation</dc:subject>
    
    <dc:date>2013-04-18T11:30:00Z</dc:date>
    <dc:type>Page</dc:type>
  </item>


  <item rdf:about="http://v2.nl/lab/projects/call-summer-sessions-2013">
    <title>Call Summer Sessions 2013</title>
    <link>http://v2.nl/lab/projects/call-summer-sessions-2013</link>
    <description>The Summer Sessions are short-term residencies for young artists organized by a network of cultural organizations all over the world. The deadline for applications for 2013 is April 14th -- extended to 28th !!!</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p><strong>Missed the deadline? we will still accept applications that come in! Extended deadline: 28 April 2013.</strong></p>
<p>Are you an ambitious, early career artist, full of ideas and ready 
to realize your project this summer? Then apply by submitting a video, 
in which you briefly explain your project, the support you need and why 
you should be a part of the Summer Sessions.</p>
<p>The Summer Sessions offer a highly productive atmosphere with 
production support and expert feedback to jumpstart your professional 
art practice. The result is a pressure cooker in which you develop a 
project, from concept to presentable work, ready to show.</p>
<p>Apply by sending in a video before April 14th 2013. V2_ sponsors three projects, for 3.000 euro's each . For more info check the Summer Sessions website: <a class="external-link" href="http://www.summersessions.net/apply">www.summersession.net/apply</a> or e-mail Boris Debackere: boris@v2.nl.</p>
<p>&nbsp;</p>
<iframe src="http://player.vimeo.com/video/59560269" frameborder="0" height="270" width="480"></iframe>
<p>&nbsp;More info at <a class="external-link" href="http://www.summersessions.net/">www.summersessions.net</a></p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Arie Altena</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2013</dc:subject>
    
    
      <dc:subject>call</dc:subject>
    
    
      <dc:subject>summer sessions</dc:subject>
    
    <dc:date>2013-02-14T16:00:00Z</dc:date>
    <dc:type>Page</dc:type>
  </item>


  <item rdf:about="http://v2.nl/lab/projects/marrow-and-bone">
    <title>Marrow and Bone</title>
    <link>http://v2.nl/lab/projects/marrow-and-bone</link>
    <description>Marrow &amp; Bone is research project and form experiment by Ishèle Levy and Lee Rammelt, aiming at material innovation.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>"No skin, no fur, bare to the bone"<br /><br /><em>Marrow &amp; Bone</em>* aims at material innovation and form experiment. It is a multidisciplinary process of exploration in search of applications and cultural connotations of bone, in response to the vast quantity of 'leftovers' generated by intensive farming. This art and design project contains both the historical value and use of bones and the current context of large scale animal industry, navigating the seemingly boundless consumption of livestock.&nbsp;&nbsp;&nbsp; <br /><br />Over 970.000 cows, pigs, goats and sheep are slaughtered each month in the Netherlands, intended for human consumption. The leftovers of this disease prone industry are processed within a strictly regulated circuit, governed my European legislation, and exclusively carried out by specialised companies.<br /><br />In spite of the meat lovers penchant for special offer lambs rack or spare ribs, the public display of animal bones is generally frowned upon, considered dirty, disgusting and devious.&nbsp; Even though horse hair can be found in chewing gum, boiled calf bone provides gelatine for cream cakes, sheep fat makes our soap moist and we present our food on bone china plates, we just don’t want to know. <br /><br />If bones visibly and tangibly materialise in our surroundings can we get passed our sense of morbidity? Or is the distance from the material, from the reminder of its dead animal origin necessary to continue our conspicuous consumption and contempt for animal welfare? Can this process of alienation be reversed? <br /><br />Bones have unique characteristics and qualities. Is there room for a new imagination, a different perception, perspective and purpose? Is there room for a new aesthetic?<br /><br />*not suitable for vegetarians</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Arie Altena</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2013</dc:subject>
    
    
      <dc:subject>animals</dc:subject>
    
    
      <dc:subject>bones</dc:subject>
    
    
      <dc:subject>materials</dc:subject>
    
    
      <dc:subject>project</dc:subject>
    
    <dc:date>2013-02-13T15:20:00Z</dc:date>
    <dc:type>Page</dc:type>
  </item>


  <item rdf:about="http://v2.nl/lab/blog/n0things-app-now-available">
    <title>N0things app now available</title>
    <link>http://v2.nl/lab/blog/n0things-app-now-available</link>
    <description>The app N0things (spelled N-zero-things) has been launched October 13th 2012. Available for free in the iTunes store! Download it and start collecting!</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p><a title="N0things" class="internal-link" href="../../archive/works/n0things">N0things</a> is a free iPhone app developed by <a title="Constantijn Smit" class="internal-link" href="../../archive/people/constantijn-smit">Constantijn Smit</a> as part of V2_'s <a title="Selected Projects Summer Sessions 2012" class="internal-link" href="selected-projects-summer-sessions-2012">Summer Sessions 2012</a>.</p>
<p><a class="external-link" href="http://n0thingsapp.tumblr.com/">http://n0thingsapp.tumblr.com</a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><a class="external-link" href="https://itunes.apple.com/nl/app/n0things/id567689079?mt=8&amp;ign-mpt=uo%3D4"><img class="image-inline" src="../../files/logos/app-store/image_thumb" alt="App Store" /></a></p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Joris van Ballegooijen</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2012</dc:subject>
    
    
      <dc:subject>App</dc:subject>
    
    
      <dc:subject>Summer Sessions</dc:subject>
    
    
      <dc:subject>V2_Lab</dc:subject>
    
    <dc:date>2012-10-17T11:05:00Z</dc:date>
    <dc:type>News Item</dc:type>
  </item>


  <item rdf:about="http://v2.nl/lab/projects/spasm-4-live">
    <title>SPASM 4 Live</title>
    <link>http://v2.nl/lab/projects/spasm-4-live</link>
    <description>SPASM 4 Live (Spatial Audio Sound Mixer) gives you the possibility to create intuitive audio mixes by staging sounds in a virtual space. </description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>SPASM 4 Live&nbsp;is a tool for creating a spatial audio composition using Max for Live as the primary user interface. All calculations are performed in the background so the composer can focus on the composition instead of on programming.&nbsp;</p>
<p>This version is a next iteration on the <a title="SPASM" class="internal-link" href="better-than-reality/spasm">SPASM</a> project that started in 2008. In this version the primary user interface for composers is Max for Live, making it possible to employ extensive audio processing capabilities in the familiar&nbsp;Ableton Live&nbsp;environment.</p>
<h3>Downloads</h3>
<ul><li><a class="external-link" href="https://github.com/v2lab/SPASM-4-Live/zipball/master">Software package</a> (.zip)</li><li>Github repository:&nbsp;<a class="external-link" href="https://github.com/v2lab/SPASM-4-Live">github.com/v2lab/SPASM-4-Live</a>&nbsp;.</li><li><a title="SPASM 4 Live 0.1 Manual" class="internal-link" href="../../files/2012/lab/spasm-4-live-documentation/spasm-4-live-0.1-manual">Manual SPASM 4 Live 0.1</a>&nbsp;(pdf).</li></ul>
<h3>Tutorial</h3>
<p>The video below has detailed step-by-step instructions to get started with SPASM 4 Live.&nbsp;</p>
<p>The tutorial project used in the video is included in the zip archive of the software.</p>
<p>Issues and questions via <a class="external-link" href="https://github.com/v2lab/SPASM-4-Live/issues">github.com/v2lab/SPASM-4-Live/issues</a>.</p>
<iframe src="http://player.vimeo.com/video/49370944?title=0&amp;byline=0&amp;portrait=0&amp;color=83a30f" frameborder="0" height="424" width="750"></iframe>]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Jan Misker</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>audio</dc:subject>
    
    
      <dc:subject>spatialization</dc:subject>
    
    
      <dc:subject>tools</dc:subject>
    
    <dc:date>2012-09-13T13:35:00Z</dc:date>
    <dc:type>Page</dc:type>
  </item>


  <item rdf:about="http://v2.nl/publishing/the-vibrancy-effect">
    <title>The Vibrancy Effect</title>
    <link>http://v2.nl/publishing/the-vibrancy-effect</link>
    <description>(e-Book) What are the ethical, aesthetic and political stakes in understanding a world view in which humans are no longer at the centre?</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p class="normaal"><span class="subtekst">
<table class="invisible">
<tbody>
<tr>
<td><strong>Author:</strong>&nbsp;Various<br /><strong>Issued:</strong>&nbsp;2012<br /><strong>Type:</strong>&nbsp;Animated ePub,&nbsp;<br />Illustrated with video fragments&nbsp;<br /><br />&nbsp;&nbsp;<br /></td>
<td><strong>ISBN:</strong>&nbsp;978-94-6208-032-4<br />
<strong>Price:</strong>&nbsp;€ 7.99<br /><strong>Design:</strong>&nbsp;M-A-D / Erik Adigard, Patricia McShane &amp; Htet Win<br /><strong>Language:</strong>&nbsp;English<br /><br /><br /></td>
</tr>
<tr>
<td>Available via NAi Booksellers</td>
<td><a class="external-link" href="http://www.naibooksellers.nl/the-vibrancy-effect-ebook.html?___store=default&amp;___from_store=english"><img class="image-inline" src="../files/2011/other/chart-button/image_preview" alt="chart button" /></a><br /></td>
</tr>
</tbody>
</table>
</span></p>
<p><strong>With:</strong>&nbsp;<a title="Andrew Pickering" class="internal-link" href="../archive/people/andrew-pickering">Andrew Pickering</a>, <a title="Tim Lenoir" class="internal-link" href="../archive/people/tim-lenoir">Timothy Lenoir</a>, <a title="Tagny Duff" class="internal-link" href="../archive/people/tagny-duff">Tagny Duff</a>, <a title="Sundar Sarukkai" class="internal-link" href="../archive/people/sundar-sarukkai">Sundar Sarukkai</a>,&nbsp;<a title="Dmitry Gelfand" class="internal-link" href="../archive/people/dmitry-gelfand">Dmitry Gelfand</a>, <a title="Evelina Domnitch" class="internal-link" href="../archive/people/evelina-domnitch">Evelina Domnitch</a>, <a title="Arjen Mulder" class="internal-link" href="../archive/people/arjen-mulder">Arjen Mulder</a>, <a title="Sally Jane Norman" class="internal-link" href="../archive/people/sally-jane-norman">Sally Jane Norman</a>, <a title="Peter Cariani" class="internal-link" href="../archive/people/peter-cariani">Peter Cariani</a>, <a title="Mariam Fraser" class="internal-link" href="../archive/people/mariam-fraser">Mariam Fraser</a>, <a title="Martinucci Maurizio" class="internal-link" href="../archive/people/martinucci-maurizio">Maurizio Martinucci</a>,&nbsp;<a title="Joel Ryan" class="internal-link" href="../archive/people/joel-ryan">Joel Ryan</a>, <a title="Tomasz Jaskiewicz" class="internal-link" href="../archive/people/tomasz-jaskiewicz">Tomasz Jaskiewicz</a>, <a title="Harry Smoak" class="internal-link" href="../archive/people/harry-smoak">Harry Smoak</a> and <a title="Chris Salter" class="internal-link" href="../archive/people/christopher-salter">Chris Salter</a>.</p>
<p><strong>Edited by&nbsp;</strong><a title="Harry Smoak" class="internal-link" href="../archive/people/harry-smoak">Harry Smoak</a>,&nbsp;<a title="Chris Salter" class="internal-link" href="../archive/people/christopher-salter">Chris Salter</a>&nbsp;and <a title="Michel van Dartel" class="internal-link" href="../archive/people/michel-van-dartel">Michel van Dartel</a>.</p>
<p class="p1">As techno-science increasingly reaches into every aspect of life,&nbsp;formerly fast held distinctions between the inert and the active,&nbsp;the human and non-human and life and matter are cracking.&nbsp;From biotechnical engineering to the cataclysmic imminence of&nbsp;climate change, our very notions of what and how we consider&nbsp;life are under fire. What are the ethical, aesthetic and political&nbsp;stakes in understanding a world view in which humans are no&nbsp;longer at the centre?&nbsp;</p>
<p class="p1">The Vibrancy Effect originates from a closed&nbsp;expert meeting organized by V2_ and Chris Salter that brought&nbsp;together artists, social scientists, natural scientists and humanities&nbsp;experts to explore the question of what matter does,&nbsp;to us and the world, and to bridge the gap between different&nbsp;disciplines conceptualizing and working with new notions of&nbsp;‘vibrant materiality’ (Jane Bennett) and ‘material agency’&nbsp;(Andrew Pickering).</p>
<p>&nbsp;</p>
<h3>Book Launch</h3>
<p><em>Vibrancy Effect</em> is presented during the <a class="external-link" href="http://deaf.nl">DEAF2012 festival</a>, <br />Gouvernestraat 133 Hotspot, on <a class="external-link" href="http://deaf.nl/program/modules/spotlight-the-vibrancy-effect-ebook-may-18">May 18, 12:00-13:00.</a></p>
<div>&nbsp;</div>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Joris van Ballegooijen</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2012</dc:subject>
    
    
      <dc:subject>V2_Publishing</dc:subject>
    
    
      <dc:subject>aRt&amp;D</dc:subject>
    
    
      <dc:subject>book</dc:subject>
    
    
      <dc:subject>ebook</dc:subject>
    
    
      <dc:subject>webshop book</dc:subject>
    
    <dc:date>2012-05-14T09:15:00Z</dc:date>
    <dc:type>Page</dc:type>
  </item>


  <item rdf:about="http://v2.nl/publishing/the-sympathy-of-things">
    <title>The Sympathy of Things</title>
    <link>http://v2.nl/publishing/the-sympathy-of-things</link>
    <description>"The Sympathy of Things: Ruskin and the Ecology of Design," the new publication by Lars Spuybroek is now available in V2_'s webshop.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p class="normaal"><span class="subtekst">
<table class="invisible">
<tbody>
<tr>
<td><strong>Author:</strong> <a title="Lars Spuybroek" class="internal-link" href="../archive/people/lars-spuybroek">Lars Spuybroek</a><br /><strong>Issued:</strong> 2011<br /><strong>Type:</strong>&nbsp;Paperback, illustrated, full color &nbsp;&nbsp;<br /><strong>Pages:</strong> 400<br /><strong>Language: </strong>English<br /><br /></td>
<td><strong>Dimensions:</strong> 16 x 23 cm<br /><strong>ISBN:</strong> 978-90-5662-827-7<br /><strong>Price:</strong> € 29.50<br /><strong>Design:</strong> <a title="Joke Brouwer" class="internal-link" href="../archive/people/joke-brouwer">Joke Brouwer</a><br /><br /><br /></td>
</tr>
<tr>
<td>&nbsp;</td>
<td><strong><a class="external-link" href="http://store.v2.nl/index.php?page=shop.product_details&amp;flypage=shop.flypage&amp;product_id=32&amp;category_id=3&amp;manufacturer_id=1&amp;option=com_virtuemart&amp;Itemid=27"><img class="image-inline" src="../files/2011/other/chart-button/image_thumb" alt="chart button" /></a></strong></td>
</tr>
</tbody>
</table>
<br />


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</table>
</span></p>
<p class="normaal"><strong><br /></strong></p>
<p class="normaal">"We have to find our way back to beauty," writes Lars Spuybroek
in the introduction to <em>The Sympathy of
Things</em>. In this book Spuybroek argues that we must "undo" the twentieth
century – the age in which the sublime turned from an art category into a
technical reality. This leads him to the aesthetical insights of the
nineteenth-century English art critic John Ruskin, from which he distils
pointers for our time.</p>
<p class="normaal">In <em>The Sympathy of
Things</em>, the old romantic notion of sympathy, a core concept in Ruskin’s
aesthetics, is re-evaluated as the driving force of the aesthetic experience.
For Ruskin, beauty always comprises variation, imperfection and fragility,
three concepts that wholly disappeared from our mindsets during the twentieth
century.</p>
<p class="normaal">Spuybroek addresses the five central dual themes of Ruskin in
turn: the Gothic and work, ornament and matter, sympathy and abstraction, the
picturesque and time, ecology and design. He wrests each of these themes from
the Victorian era and compares them with the related ideas of later
aestheticians and philosophers like William James and Bruno Latour.</p>
<p class="normaal">Lars Spuybroek is Professor of Architectural Design at the Georgia
Institute of Technology in Atlanta. He is the author of <em>NOX: Machining Architecture </em>(2004), <em><a title="The Architecture of Continuity" class="internal-link" href="the-architecture-of-continuity">The Architecture of Continuity</a></em> (2008),<em> Research &amp; Design: The Architecture of Variation</em> (2009) and<em> Research &amp; Design: Textile Tectonics</em>
(2011).</p>
<p class="normaal">&nbsp;</p>
<p style="text-align: right;"><em>"We are living through a change in paradigm, in the age of the flexible machine, where the concepts of matter, spirituality and design are under re-negotiation and we need such fearless thought to jolt complacency. If Spuybroek, like Ruskin, does not shake your design and aesthetic concepts, you haven’t understood him."</em></p>
<p style="text-align: right;">Charles Jencks on&nbsp;<em>The Sympathy of Things</em></p>
<p style="text-align: right;"><em></em></p>
<p style="text-align: right;" class="p1"><em>"The Sympathy of Things is a stirring call to action; an amazing reconstruction of the ideas of the Victorian sage&nbsp;<br />John Ruskin; and, above all, a visionary look at the inner life of things. Lars Spuybroek makes the case that aesthetics is first philosophy, and proposes a radical new aesthetics for the digital age."</em><br /><br />Steven Shaviro on&nbsp;<em>The Sympathy of Things</em></p>
<p class="normaal"><em></em></p>
<p>&nbsp;</p>
<p class="discreet"><em>The Sympathy of Things</em>&nbsp;has been made possible with the aid of&nbsp;<a class="external-link" href="http://www.architectuurfonds.nl/english">The Netherlands Architecture Fund</a>.&nbsp;</p>
<p class="normaal">&nbsp;</p>
<h2>Lectures</h2>
<p class="normaal">Lars Spuybroek on&nbsp;<em>The Sympathy of Things</em> at the Architectural Association, London, 2011&nbsp;<a class="external-link" href="http://www.aaschool.ac.uk/VIDEO/lecture.php?ID=1635">http://www.aaschool.ac.uk</a>&nbsp;&nbsp;</p>
<p class="normaal">Video: Lars Spuybroek on <em>The Sympathy of Things</em> at the Faculty of Architecture, University of Innsbruck, 2012.</p>
<p class="p1">&nbsp;</p>
<iframe src="http://www.youtube.com/embed/CfAgl4dhuFs" frameborder="0" height="315" width="560"></iframe>
<p class="normaal">&nbsp;<span style="text-align: left;">&nbsp;</span></p>
<h2>Contents</h2>
<p><strong>Preface</strong></p>
<p><strong>The Digital Nature of
Gothic</strong></p>
<p><em>&nbsp; &nbsp;&nbsp; Ruskin: The Nature of Gothic</em></p>
<p><em>&nbsp; &nbsp;&nbsp; Craft and Code</em></p>
<p><em>&nbsp; &nbsp;&nbsp; I believe in Things</em></p>
<p><strong>The Matter of Ornament</strong></p>
<p><em>&nbsp; &nbsp;&nbsp; Ruskin: The Wall Veil and Earth Veil</em></p>
<p><em>&nbsp; &nbsp;&nbsp; An Abstract Materialism</em></p>
<p><em>&nbsp; &nbsp;&nbsp; Tesselation Ornament and Ribbon Ornament</em></p>
<p><em>&nbsp; &nbsp;&nbsp; Some Hints on Pattern-designing</em></p>
<p><strong>Abstraction and Sympathy</strong></p>
<p><em>&nbsp; &nbsp;&nbsp; The Mosaic of Experience</em></p>
<p><em>&nbsp; &nbsp;&nbsp; The Fabric of Sympathy</em></p>
<p><em>&nbsp; &nbsp;&nbsp; Lipps’ Sympathy, Worringer’s Empathy</em></p>
<p><em>&nbsp; &nbsp;&nbsp; The Veil is the Anti-Eidos</em></p>
<p><strong>The Radical Picturesque</strong></p>
<p><em>&nbsp; &nbsp;&nbsp; Forms and Forces</em></p>
<p><em>&nbsp; &nbsp;&nbsp; Ruskin: The Parasitical Sublime</em></p>
<p><em>&nbsp; &nbsp;&nbsp; Sublime Things</em></p>
<p><em>&nbsp; &nbsp;&nbsp; The Technological Wild</em></p>
<p><strong>The Ecology of Design</strong></p>
<p><em>&nbsp; &nbsp;&nbsp; Ruskin: Beauty is the End</em></p>
<p><em>&nbsp; &nbsp;&nbsp; A Veil of Strange Intermediate Being</em></p>

<p>&nbsp;</p>
<p>

</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Joris van Ballegooijen</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2011</dc:subject>
    
    
      <dc:subject>V2_publishing</dc:subject>
    
    
      <dc:subject>architecture</dc:subject>
    
    
      <dc:subject>book</dc:subject>
    
    
      <dc:subject>webshop book</dc:subject>
    
    <dc:date>2011-06-21T12:30:00Z</dc:date>
    <dc:type>Page</dc:type>
  </item>





</rdf:RDF>
