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Test_Lab: Fleshing Out

A two-day event about close-to-the-skin technology organized by V2_ and Virtueel Platform. Recent developments in science, including DNA and stem cell ...

Test_Lab: Intimate Interfaces

Create electronic circuitry on bare skin, enter a digital network by wearing a veil, see through clothing without X-Ray vision. Test and debate some truly new ...

Test_Lab: Summer Sessions 2009

At the end of the summer of 2009, a new Test_Lab season started, with presentations of new works by artists-in-residence Melissa Coleman, Tarik Barri, and ...

Test_Lab: Summer Sessions 2010

Presentation of new artworks by Anouk Wipprecht, Joachim Rotteveel, Mark Shepard and Ivan Henriques developed at V2_ during this year’s Summer Sessions.

The Birds

Anouk Wipprecht developed an installation inspired by Alfred Hitchcock’s 1963 horror film "The Birds" for the Re:visie program within the Dutch Film Festival.

Workshop Wearable Technology

Mika Satomi and Hannah Perner-Wilson (aka KOBAKANT) gave a two-day workshop on DIY wearable technology. The outcome of the workshop was demonstrated during ...

Pseudomorphs

Pseudomorphs are tech-couture pieces which are transforming into fluid displays. During her artist in residency, Anouk Wipprecht's aim is to create illusions ...

ObserverObject

Joachim Rotteveel explores how Augmented Reality technologies can create new opportunities for making self-portraits.

Intimacy

Artist Daan Roosegaarde expands his artistic and innovative horizon to fashion in collaboration with V2_ Lab and fashion designers Maartje Dijkstra & Anouk ...

SPASM

In Spatial Audio, Boris Debackere researched spatial sound in general and its application within mixed and augmented reality in particular. This involved the ...

Through the Looking Glass

Jonas Hielscher’s research focused on the visual aspects of augmented reality. Two demos were produced in the context of this residency, Last Pawn and Human ...

Exercise in Immersion 4.1

Marnix de Nijs’ research continues his earlier investigation into immersive experiences. The relationship between the real world and the virtual one is ...

GATC/life

GATC/life is a virtual reality project inspired by the human genome. The work was realized at the Erasmus Medical Center’s I-Space.

Nybble-Engine-Toolz

A nybble is the unit of half a byte, or four bits, which is the basis of every digital conversion. As the numeric equivalent of binary code, it exemplifies the ...

Soft(n)

"Soft[n]" is an interactive installation in a lounge-like space based on the exploration of behavior arising through visitor interaction with a group of soft, ...

The World Ensemble

The World Ensemble is an interactive installation with audiovisual automata. The viewer can manipulate the direction of movement of the work by moving a mouse.

II

Can Augmented Reality be used as a medium to create musical compositions?

City Interactive

City Interactive is an announcement of the city as an art object and an investigation of it as an interactive media space. By using physical manipulation and ...

SHAREWEAR

SHAREWEAR is an investigative fashion and technology collaboration involving Di Mainstone and V2_.

Tweet Bubble Series

The Tweet Bubble Series consists of four wearable speech bubble prototypes developed in collaboration between artist Aram Bartholl and V2_Lab. All four ...

Vertical Irrigation System - second variation

Installation of an autonomous irrigation system can bring barren places in the city back to life, with no tending needed after installation.

Deep Limb Sensation

In augmented- and virtual-reality environments one is often represented by avatars or virtual bodies/limbs. Deep Limb Sensation exploits this disconnection ...

Whisper

For the period June-July 2002 Thecla Schiphorst (CDN) & Susan Kozel (CDN/GB) were invited to further develop their project "whisper" at the V2_Lab and the ...

A Naïve Understanding of Electronics

Abstract by Kristina Andersen, for Test_Lab: Fleshing Out.

Developing Reconfigurable Dresses

Arie Altena interviews Di Mainstone, Stock and Simon de Bakker about the development of 'Sharewear'.

Fashion, Transparency, Intimacy

An interview by Arie Altena with Daan Roosegaarde about the project "Intimacy" developed with Maartje Dijkstra and V2_Lab.

Fleshing Out

Living Fabrics for the Fashion Industry. A report by Leonieke Verhoog.

Fleshing Out: Day 1 Seminar

A report by Leonieke Verhoog of the first day of the Fleshing Out event.

Fleshing Out: Day 2 Seminar

Workshop report by Sabine Seymour about the Fleshing Out Seminar, 2006.

Labs for Fashionable Technology

Sabine Seymour and Piem Wirtz discuss the field of wearable technology. The talk took place on May 20th at the V2_lab.
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